Its implementation in Angry Birds 2 is absolutely awful. Perhaps I'm an impatient mobile gamer, but I dislike being told I have to wait to play a game. I mean, I dislike load screens-and find the continuance of these in modern video game consoles a failure of the industry-but I despise the forced wait that only free-to-play games impose upon us. Unfortunately, for all the nice changes and innovations to the Angry Birds formula, Angry Birds 2 stalls rather quickly thanks to its poor implementation of in-app purchases.
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